dancehouse

Dancehouse is a venue in Melbourne, Australia. It began as an artist-led space in 1992 but now is slightly more conventional in how it is organised, funded and run as a ‘dance centre’. As part of Dancehouse’s 21st anniversary celebrations in 2013 they asked a bunch of people who had danced and made work there over the years to tell a story and maybe even do a dance.

Here are mine:

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between faces

Last month I performed a ‘desktop presentation’ as part of Light Moves Festival of Screendance in Limerick. Over the years I’ve played a lot with ways of presenting ideas to audiences, and this is a first attempt to use the computer desktop as a live site of performance.

The presentation explores the ways in which mobile phones are changing choreographic thinking and practice.

microflicks

Back in 2006, David Corbet and I were working closely on a bunch of different projects. Often this including working with video in various ways. We got interested in pruning moving images down to the cellular (frame) level; that is, editing frames of movement to attempt to generate flickers of screendance. micro50s were born – the 50 referring to how many frames in 2 seconds of PAL video – and we called the project microflicks.

I finally got round to putting an archive of the micro50s up at skellis.info. The cover page (with details about the project) is at www.skellis.info/choreography#/microflicks, and the micro50s themselves are at www.skellis.info/micro50.

 

ambition

I used to be a member of The Place’s associate artist scheme called Work Place, and I see that my 2011 biography still exists on their site: https://www.theplace.org.uk/simon-ellis. The meetings were at times quite stimulating and there was a sense of the group trying to make sense of our differences as artists (and people) and what the purpose or role of the Work Place might be.

At the end of 2012 we had a meeting that I wasn’t able to attend. Instead I made a little video about ambition and difference and I thought that some of the ideas might be interesting to anyone thinking about making art (or just making anything), economies of scale, and ambition.